TriviaFoundry

Questions and answers

What TriviaFoundry does, what it does not do yet, and what a night needs. For the order you do things in, see how to run a quiz night.

What does the wizard actually write?

Text. Tell it what the night should be about and it writes the rounds, the questions, the answers and the points, as text you can read out or print. It does not make pictures, play music or show video clips. If you ask for a picture round, it writes a round that works in words — a question that describes the thing rather than shows it.

Can I run a picture round?

Yes, with your own pictures. Any question in the pack editor takes an image — Add image under the question, a JPEG or PNG of up to 2 MB — and that picture then shows on the printed sheets, on your host screen and on every team's phone. Your own photos work best: the pub, the regulars, the high street. Phone photos have their location and camera details stripped when they are uploaded.

What is coming next?

Pictures, audio and video the wizard supplies itself, so a picture round or a “name that tune” round can be written for you the way the text rounds are today. That is the next version's headline, and it is not in the product yet — nothing on this site sells it before it exists.

How long does a pack take?

Normally less than a minute, including the accuracy check: about 15 seconds for a single five-question round, and about 50 for five rounds of ten. The page tells you when it is done. Bigger briefs take longer.

Can I change what it wrote?

Everything. Every question, answer and points value is editable in the pack editor. You can add or delete a question, delete a round, move a round up or down, and give a question a list of alternative answers that also count as right. Nothing the wizard writes is fixed.

Is every question right?

AI can slip on a fact. Every question is yours to edit — give the pack a read before the night.

Do teams need an account or an app?

No. A team goes to triviafoundry.com/play on any phone, types the five-character code from your screen and a team name, and they are in. One phone per team is enough. No account, no app, no sign-up.

What if a team's phone loses its connection?

It reconnects by itself. The phone checks in with the game every few seconds, so once it is unlocked and back on Wi-Fi or data it catches up on its own, usually within a few seconds. If it does not, reload the page: the phone rejoins as the same team and keeps every saved answer and point. An answer typed but not yet saved may need typing again. Do not tap Leave to fix it: once a team has answered, leaving means it cannot rejoin as the same team.

Do I need a screen for the room?

No. Each question goes up on every team's phone as well as on your own screen. Each team sees its own marks as you reveal the answers, and the standings whenever you show the scoreboard. A screen for the room is a nice extra, not a requirement.

Can I print it?

Yes. Print preview in the pack editor gives you a presenter script to read from, a question sheet, and answer sheets for teams who would rather write than tap. Pictures you have added print with their questions. The printed sheets can only print Western European letters for now: English, French, German, Spanish and the like. Other letters — a Polish ł or a Czech ř — and other alphabets, such as Greek or Cyrillic, do not print correctly yet, although they show properly on your screen and on the teams' phones.

What if a team's answer is right but spelt wrong?

You decide. Answers are marked automatically against the answer key: capitals, accents, punctuation and a leading “the” do not count against a team, and any alternative answers you gave the question in the pack editor count as right too. The software does not guess at spelling, though, so “Canbera” is marked wrong. When you close a round, every phone team's answers are marked and listed on your screen before you reveal anything, and you can override any mark; the scores follow. Each team sees its own marks on its phone as you reveal the answers. You are the quizmaster; the software is not.

What does it cost?

A free account gets two quiz packs every thirty days, with everything: the wizard, the editor, the printed sheets and the live game. Pro lifts the two-pack limit to a fair-use allowance, at $10 a month or $90 a year (3 months free). Pro is subject to fair use — a daily limit and one over rolling 30 days, per account — and a daily safety limit applies across the whole service; if you reach one, the wizard tells you when it resets. Details on the pricing page.

Is there a free trial?

Yes. New subscribers get a 14-day free trial, card required, once per person. You're charged when the trial ends, unless you cancel before then; after that Pro renews monthly or yearly, whichever you chose. The trial has a smaller fair-use allowance than Pro.

Who owns the packs, and what happens to my data?

The packs are yours, on your account, on any device you sign in from. The only analytics we run is Vercel Web Analytics, which counts page views, and we run no advertising. What we store and for how long is set out in the privacy policy.

Can I run the same pack twice?

Yes. A pack stays in your list, and every live session is a fresh start: a new code, new teams, a clean scoreboard. Edit it between nights or run it as it is.

Make your first pack — or read how a night runs.